- Spatial resolution-independence – Most elements are vector-based, and all layers are parametrically generated, hence even when changing the target resolution of a project, the only pixelation will occur in imported raster images, not the built-in components.
- Temporal resolution independence – Animation-keyframes are automatically interpolated by the computer, resulting in smooth motion
- High Dynamic-Range Imaging (HDRI) – By using floating-point math in the image calculations, HDRI processing allows canvases to internally understand a far greater range of pixel luminance, resulting in better lighting effects, and improved color composition.
- Pentablet-friendly tools – The draw tool already reads the pressure sensitivity channel off your favorite tablets, for natural line weighting, and more to come!
- Artist-oriented design – While it may not be obvious in this early state, Synfig (and its proprietary predecessors) has been designed from the ground up with animation workflow in mind.
- Path-based Gradients – Unlike purely SVG-based vector software, and most consumer-level animation programs, Synfig has full support for gradient paths – gradients that follow along a drawn shape. This allows artists to easily add soft shading to animation without the trouble of painting it onto every frame.
- Layers – Synfig supports a multitude of layers of various types; geometric, gradients, filters, distortions, transformations, fractal and a few others.
Synfig Studio drawing action:
Some Animations made with Synfig:
Synfig Studio is available in 32 and 64-bit deb and rpm files, while the source is also found on the download page.