Every Detail Matters, Round 2
Alright, the title suggests that we are dealing with some small annoyances in Gnome like bad animations, setting easily wallpapers, make things more clear etc. But there are also some more significant things in here:
Re-Arrange Workspaces: At the moment you can only re-arrange Windows inside Workspaces (on the right) in Overview Mode. Something that many had asked was the option move not just the Apps, but the whole Workspace.
Controls in Overview (OSD): OSD Controls like Volume or Print Screen don’t work in Overview Mode.
Access Notifications: Right now there is Super+M that opens the message tray. What if we want to expand and bring in focus a notification banner with the keyboard?
Every Detail Matters aims to fix all these (plus 20 more issues) ..which aren’t details at all!
This is still in the planning stages and the list of bugs has not been finalized
A demonstration of the importance of the Project. This is a Every Detail Matters bug from round one that came in Gnome 3.8 trying to use all available space for windows in window selector
1. Window Selector Before
2. Window Selector After
Allan Day Says:
The window selector has undergone a major overhaul to make it use the available space as efficiently as possible. We spent quite a long time on this, going through many iterations until we were happy with it.
Not only does this mean that you get much bigger window thumbnails in the overview, but thumbnails are also sized in relation to the actual window. This makes identifying smaller windows much easier.
There’s a whole bunch of Activities Overview enhancements that we lined up for the 3.8 cycle; this is just the beginning.
Source: Google Plus
Allan Day | Announcing Every Detail Matters, Round 2
Details matter. Small aspects of a user interface make a huge difference. Get them right, and the experience becomes beautiful, satisfying and easy. Get them wrong, and it can be clunky, awkward and ugly. It’s only by paying attention to the details that we can raise the quality of the GNOME 3 user experience and make it fantastic.
Every Detail Matters was first run in the GNOME 3.4 development cycle, with the aim of getting the details right. We assembled an awesome crew of contributors who fixed, polished and enhanced the GNOME 3 experience, and who made a big difference to the quality of the 3.4 release.
Now Every Detail Matters is back. We’re going to be working hard through the 3.8 cycle to improve as many details as possible. Together, we’re aiming to make GNOME 3.8 the most polished version yet.
Every Detail Matters is a really good opportunity to make a contribution to GNOME. For the 3.8 cycle, we are targeting a whole range of bugs. Some are easy and good for beginners, and some are a bit trickier and will need a more experienced hand to fix. There’s something in there for everyone. If you fix just one bug, you can make a real difference to GNOME 3.
There’s a list of bugs that we are targetting on the Every Detail Matters wiki page. Thanks to the efforts of our developers, a bunch of them have already been fixed while I have been putting the list together. But we want to fix more of them. Like last time, we are aiming to resolve 20 of these issues before the end of the cycle.
We’re monitoring the Every Detail Matters bugs, and we’ll make sure that you get feedback and code review as fast as possible. So, pick a bug, and get hacking!
Source: As far as I know
Happy Hacking :)